will also have a strong knowledge of anatomy and best practices for character topology. You will also be proficient in 3D animation software (e.g. Maya, MotionBuilder) along with experience of working with and/or creating animation tools and scripts (Python, MEL, Qt). It would be great if more »
with focus on photorealism. Excellent communicator. Team player who can work independently or lead a team as required. Strong knowledge of 3DS Max/Maya or C4D, Corona/VRay/Redshift, After Effects, Photoshop. Understanding of film language and shot selection. Knowledge of SideFX Houdini. Knowledge of Tyflow more »
production studios, specialising in DI, Colour Grading, Sound Design and Mixing. Mac hardware and workstations – setting up new joiners & support Supporting software packages including Maya, Nuke, Houdini, Baselight, Resolve and Avid Pro Tools. Mixing desk support Grading suites Meeting room management If you are interested in this role, please more »
Premiere modelling, concept art/textures (Desirable) Experience of working professionally in a relevant creative industry/as an entrepreneur (Desirable) Experience with AutodeskMaya/Blender - animating, skinning, rigging, texturing, 3D modelling (Desirable) Experience with Unity/Unreal Engine - animation-to-engine pipelines? Drawing and art skill (Desirable more »
Effects/Premiere - modelling, concept art/textures Experience of working professionally in a relevant creative industry/as an entrepreneur Experience with AutodeskMaya/Blender - animating, skinning, rigging, texturing, 3D modelling Experience with Unity/Unreal Engine - animation-to-engine pipelines Drawing and art skills Key Tasks more »
technical issues related to art production Requirements Bachelor's degree in Computer Science, Gaming, Animation, or a related field Familiarity with packages such as Maya, 3DS Max, or Blender Basic knowledge of scripting languages like Python, C#, or MaxScript Passion for game development and willingness to learn and grow more »
Gateshead, England, United Kingdom Hybrid / WFH Options
Keywords Studios
and texturing/surfacing skills. Versatility and the ability to adapt to different requirements and styles. Proficiency in industry-standard software such as ZBrush, Maya, Substance Painter, and Adobe Photoshop as well as at least one major game engine such as Unreal Engine. Excellent understanding of anatomy, form, and more »
Technical Animator in the games industry Bachelor's degree in Computer Science, Animation, or a related field Expert knowledge of animation software such as Maya, MotionBuilder, and/or 3DS Max Strong understanding of game engines, including Unity and Unreal Engine Proficiency in scripting languages such as Python or more »
the games industry Bachelor's or Master's degree in Computer Science, Animation, or any related field Expert knowledge of animation software such as Maya, MotionBuilder, and/or 3DS Max Strong understanding of game engines, including Unity and Unreal Engine Proficiency in scripting languages such as Python or more »
and artistic requirements Requirements Extensive experience in vehicle modelling and texturing Strong portfolio demonstrating exceptional skills in vehicle art Proficiency in 3D modelling software (Maya, 3ds Max, etc.) Thorough understanding of Physically Based Rendering (PBR) techniques Excellent communication and leadership abilities Track record of successfully leading a team Desirable more »
tasks to ensure deliverables are completed on time, within budget, and with production constraints ⏱️ Essential Skills and Experience: Experience using DCC software such as Maya, ZBrush, Marvelous Designer, etc. 💻 Understanding of the human form/anatomy and a strong sense of 3D space 🧍♂️ Independently responsible for the complete model more »
Manchester Area, United Kingdom Hybrid / WFH Options
The Manchester College
covering topics such as game design principles. Instructing students in the use of industry-standard game development software such as Unity, Unreal Engine, AutodeskMaya, and Adobe Creative Suite. Provide individualised support and feedback to students to enhance their learning experience. Develop and update curriculum materials to align with more »
Lighting Artist in the games industry Strong understanding of lighting principles, color theory, and composition Proficiency with lighting tools and software (e.g. Unreal Engine, Maya) Experience with post-processing effects and techniques Ability to work collaboratively with other artists and give/receive feedback Excellent communication skills and attention more »
Brixton, England, United Kingdom Hybrid / WFH Options
Jellyfish Pictures
for: A strong understanding of Lighting and screen composition, in a storytelling environment. 2-3 years as a Lighting Artist. Full production knowledge of Maya, Redshift, and Nuke. Practical working knowledge of Passes, AOVs and render management. Nice-to-have: Experience in pipeline scripting and creating tools for the more »
lighting, atmospherics, post-processes, PBR materials An understanding of building shaders with node graphs such as Unity Shader Graph The software we use are Maya, Photoshop, Substance, Illustrator, XD, Speedtree, ZBrush - any other tools that can help you produce higher quality art or be more productive are always welcome more »
Oxford, England, United Kingdom Hybrid / WFH Options
Rebellion
for the animation team. Work to maintain morale and create an atmosphere of creativity and enthusiasm Requirements Expert knowledge of Motion Capture, Motion builder, Maya, 3DS Max and Character Studio Easily able to animate realistic human motion Expert knowledge of rigging and skinning Able to produce high quality animation more »
needs and tasks Knowledge of animation or visual effects for film, tv, or games Experience with 3D software Nice to Haves Experience developing for Maya or Nuke Experience developing for FTrack, Shotgrid or other production tracking software Deadline or another render farm queue manager System administration of Windows & Mac more »
Unreal Engine, and Unity (or similar) for Game Design Keywords: Games Design Tutor, Games Design, Tutor, Game Development, Blender, Photoshop, Unreal Engine, Unity, AutodeskMaya, After Effects, Premiere, Visual Scripting, London Reference: BBBH13609 We are an equal opportunities employer and welcome applications from all suitable candidates. The salary advertised more »