hands-on and when to guide. Confidence in communication , able to represent your team and share progress. Expertise with tools like Unreal Engine, Frostbite, Maya, 3DS Max, Photoshop or Substance . Deep understanding of game world-building workflows , including procedural tools and modular systems. Strong artistic sense -visual composition more »
and delivering these assets to game engines and identifying and solving any bugs related to the content. • Highly proficient in relevant software packages, e.g. Maya, Z-Brush, Substance and commercial Game Engines. • Excellent artistic judgment, and understanding of form, mood, lighting and composition, with the ability to represent this more »
Expert knowledge of game engines and the technical constraints and challenges of game development. Significant experience with 3D modelling tools such as 3ds Max, Maya, or ZBrush, in a video game environment. Excellent technical understanding of art pipelines, memory and rendering budgets. Excellent communication skills, and comfortable working across more »
Guildford, England, United Kingdom Hybrid / WFH Options
Electronic Arts (EA)
optimization. Experience working with version control systems. Good debugging skills. Your Optional Qualifications: Experience with geometry/mesh formats and processing. Experience with Houdini, Maya SDKs or other DCC tools. Experience with asset data pipelines, procedural asset generation. Experience with Python for scripting or tool development. Experience with Agile more »
the animation team. Work to maintain morale and create an atmosphere of creativity and enthusiasm. Minimum Requirements Expert knowledge of Motion Capture, Motion builder, Maya, 3DS Max, and Character Studio. Easily able to animate realistic human motion. Expert knowledge of rigging and skinning. Able to produce high quality animation more »
identify opportunities for enhancement. Experience in designing and implementing new pipeline and optimization tools to aid content creation. Proficiency in 3D software such as Maya, Blender, or 3DS Max. Solid understanding of runtime performance costs and asset optimisation techniques. Experience in identifying assets and areas for optimization through performance more »
Manchester, England, United Kingdom Hybrid / WFH Options
Light & Wonder
this role include a sound knowledge of graphics software, encompassing Adobe Photoshop and Adobe After Effects. Familiarity with 3D digital modeling, animation using AutodeskMaya, and proficiency in tools such as Spine and Unity are highly desirable. Key Responsibilities Create visually captivating graphics for casino games, aligning with the … equivalent to at least a degree in a relevant subject like Graphic Design/Animation. Familiarity with Adobe Illustrator. Competence in 3D modeling (AutodeskMaya). Understanding of Unity and Spine. Animation skills would be advantageous. Knowledge of the Gambling industry is a plus. What can we offer? Annual more »
Birmingham, England, United Kingdom Hybrid / WFH Options
Experis UK
Environment Artist | Unreal Engine | UE4 | Maya | Zbrush | Photoshop Do you dream of creating epic graphic art? Do you want to join one of the biggest AAA gaming studios? My client are looking for a talented Senior Environment Artist to work on their amazing game worlds, creating beautiful environment art … etc. • Experience in world or level building in one or more current generation engines/modelling tools (UE4/5, Unity, CryEngine, 3DS Max, Maya etc.). • Competent in relevant art creation software – Maya, Z brush, Photoshop, Substance Painter and Designer. • Portfolio demonstrating relevant artistic skills, art styles. … perfect role for you then please apply with your most up to date CV and Portfolio for immediate review Environment Artist | Unreal Engine | UE4 | Maya | Zbrush | Photoshop more »
Glasgow, Renfrewshire, United Kingdom Hybrid / WFH Options
FPSG Connect
problem solving, from diagnosis through to resolution. Work with production and development colleagues to maximise systems availability. Provide bug fixing and enhancement coding across Maya and Unreal Engine tools. Take ownership for the setup and usage of version control software Perforce. Seek opportunities to introduce automation solutions. Collaborate with … Engineering, or similar. A strong proficiency in Python coding. A high degree of familiarity with several of the following: Unreal Engine, blueprints, UE C++, Maya, Adobe, FastAPI. Strong working knowledge of version control/source code management software such as GIT or Perforce. A demonstrable track record in effective more »
problem solving, from diagnosis through to resolution. Work with production and development colleagues to maximise systems availability. Provide bug fixing and enhancement coding across Maya and Unreal Engine tools. Take ownership for the setup and usage of version control software Perforce. Seek opportunities to introduce automation solutions. Collaborate with … Engineering, or similar. A strong proficiency in Python coding. A high degree of familiarity with several of the following: Unreal Engine, blueprints, UE C++, Maya, Adobe, FastAPI. Strong working knowledge of version control/source code management software such as GIT or Perforce. A demonstrable track record in effective more »